Tuesday, February 9, 2021

Quantifying The Blinking Universe Theory Through Human Bio-Mechanisms - Andy Ray Uppole

 

    In 2020 Richard Lighthouse published a series of papers under Creative Commons 4.0 International License titled Blinking Universe: 30 Technical Papers on Theory and Applications and a technical ebook that describes a simple experimental method for determining the blinking frequency of our physical universe called the Lighthouse Frequency. His method utilizes commercially available hardware, standardized engineering estimates, and it is concluded that the blinking frequency of our universe is approximately 1.1 THz (1.1 Trillion Cycles Per Second or 1,101,361,642,963.57 Hz). His work is ground breaking and the aim of this short essay is to emphatically quantify it through human biological mechanisms in the human eye and brain that go beyond the scope of his previously published works.

    In the science of biology a mechanism is a system of causally interacting parts and processes that produce one of more effects. Our human ocular system alone can be used to prove the Blinking Universe Theory out side of technical papers and mathematical formulas. The ocular system consists of the eye and it's central visual system. Light images from the outside pass through our cornea, the lens, and fluids then land upon the retina. Our retina then generates the signals passed by the optic nerve to the brain and this gets interpreted as vision. The images we see are made up of visible light with a wavelength between 400-790 THz (400-790 Trillion Cycles Per Second) and are reflected from the objects we look at back to our eye. Because the front part of the human eye is curved, it bends the light, creating an upside down image on the retina. However the way our brain turns the image right-side-up is still not completely understood. You can see how this system works in the diagram below. (The diagram shows a metal spring situated on a platform up-side-down, the yellow lines symbolize the light rays movements, the white curved line is a parabolic lens like the human eye, and the metal spring on top is now viewed as being right-side-up.)


    This same mechanism in the brain is at work when viewing a modern compact florescent light bulb or CFL as it is flickering on and off at a rate of 10,000 to 40,000 cycles per second. As well as fluorescent lamps with magnetic ballasts which flicker at the frequency of 100 or 120 Hz and is lit on both the positive and negative half-wave of a cycle. This same type of flickering is utilized in the modern 3D Television which uses a 120 Hz display and allows 60 images per second per eye. Since our brain gets confused or overwhelmed it decides to call the stimulus as being on much like I believe our minds to be working when the universe is blinking at a rate of 1.1 THz per second. Here are some examples of flickering.

Compact Fluorescent Bulb Flicker

https://www.youtube.com/watch?v=qtO68b6CsRk

Active Shutter Glasses 3d Tv Super Slow Motion

https://www.youtube.com/watch?v=15x4rIYgC8

    When we consider these facts it would seem that human bio-mechanisms in the eye and brain are designed to perceive a blinking universe as not blinking but as a remaining constant inside of the electromagnetic spectrum in which we inhabit and would also explain the phenomenon as light behaving as a wave and a particle at the same time (double slit experiment).

Sources:

Parabolic Lens Diagram Courtesy of Wired.

Electromagnetic Spectrum

http://en.wikipedia.org/wiki/Electromagnetic_spectrum

Right Side Up: Studies of perception show the importance of being upright

https://www.scientificamerican.com/article/right-side-up-2008-05/

Experimental Method For Determining of The Lighthouse Frequency

https://www.rlighthouse.com/store/p7/Experimental_Method_for_Determination_of_the_Lighthouse_Frequency.html

Double Slit Experiment

https://en.wikipedia.org/wiki/Double-slit_experiment 

Andy Ray Uppole is an artist from Peoria, Illinois that specializes in audio and video production, graphic design, commercial art, and creative consulting. You can contact him by calling 209-509-4120 or email him at subversiondesignsolutions@gmail.com